nightshade prequel
rift
Sixteen-year-old Ember Morrow is promised to a group called Conatus after one of their healers saves her mother's life. Once she arrives, Ember finds joy in wielding swords, learning magic, and fighting the encroaching darkness loose in the world. She also finds herself falling in love with her mentor, the dashing, brooding, and powerful Barrow Hess. When the knights realize Eira, one of their leaders, is dabbling in dark magic, Ember and Barrow must choose whether to follow Eira into the nether realm or to pledge their lives to destroying her and her kind.
rise
Everything Conatus stands for is at risk. Hoping to gather enough resistance to save their order, Ember and Barrow attempt a desperate escape. But fate offers little mercy. When their mission is exposed, the couple faces relentless pursuit by the supernatural horrors that act on the commands of Eira’s ally: the mysterious Bosque Mar. A shocking revelation forces Ember out of hiding, sending her back into the heart of dark magic at Tearmunn keep, where she must convince her old friend Alistair of her love or face dire consequences.
Ember’s deception offers the only change for the resistance to succeed, but what she discovers in the shadows beneath the keep will shatter her world and bring about the Witches’ War.
Ember’s deception offers the only change for the resistance to succeed, but what she discovers in the shadows beneath the keep will shatter her world and bring about the Witches’ War.